

Juggernaut and Behemoth: turret turn rate doubled.Juggernaut: clip reload time reduced from 5s to 3s.Mammoth tank health increased from 10000 to 11500.Mobile Repair Transport repair drone leash distance increased from 50 to 100.Orca attack duration increased by 50% per shot.Shatterer and Zone Shatterer: range increased from 325 to 350.Zone Shatterer overload beam damage increased from 1250 to 1500.Rig stealth detection range increased from 200 to 400.Rig: unpacked hit points increased from 5000 to 5500.Hammerhead: range increased from 200 to 300, speed increased from 150 to 160.Guardian Cannon damage increased from 175 to 200.This will speed up the time to unit production and decrease the impact of all-in rushes without affecting the early-game scouting phase. All Harvesters: cost reduced to 1600, build time reduced to 16s.Level 2 Veterancy bonus increased from +20% damage, +30% health to +25% damage, +40% health.Strike forces can now have spaces in their names.Meta-unit hardpoints will be reset at the beginning of each Global Conquest battle.Fixed an exploit that allowed small units to walk along the map border, outside of normal detection, on the Tournament Tower map.Units will no longer retain the mothership catalyst effect when transported through a wormhole.Nod Crane can now build the Voice of Kane.Specters will no longer damage airborne units.
